You would guess this would be pretty trivial. Guess again.
I was looking for a way to map a radio buttons to a QDataWidgetMapper as per this forum thread.
I already had .ui files that contain the radio buttons, among QLineEdits etc. Those were already hooked via a QDataWidgetMapper to a QSqlTableModel. I was wondering if I can use the solution mentioned in the url above to add the existing radio buttons in the .ui field to the button group, and get the state into the DB.
I do not want to use a checkbox because radio buttons make the selection more easily comprehensible to the user, in this case.
The delegate needs to be connected to the mapper.
I have created a sample project that works at http://scanrobot.fi/wp-content/uploads/2015/06/qradiobutton-qsqltablemodel.zip
Also at: https://github.com/savolai/qt_qradiobutton_qdatawidgetmapper_example
Here is the essence of what I needed to understand in practice:
QDataWidgetMapper* mapper = new QDataWidgetMapper(this);
mapper->setModel(model);
mapper->toLast();
QRadioButton *b1=new QRadioButton("a",this);
QRadioButton *b2=new QRadioButton("b",this);
RadioButtonDelegate *delegate=new RadioButtonDelegate(this);
ButtonGroup *group=new ButtonGroup(this);
mapper->addMapping(group,model->fieldIndex("radio"));
// set the delegate as the item delegate of mapper
mapper->setItemDelegate(delegate);
// connect value change in group to delegate so it can send appropriate signals
connect(group,SIGNAL(buttonClicked(int)),delegate,SLOT(commitMyData()));
group->addButton(b1,1);
group->addButton(b2,0);
Source for buttongroup.cpp:
#include "buttongroup.h"
ButtonGroup::ButtonGroup(QWidget *parent) :
QWidget(parent)
{
m_buttonGroup=new QButtonGroup(this);
connect(m_buttonGroup,SIGNAL(buttonClicked(int)),this,SIGNAL(buttonClicked(int)));
}
int ButtonGroup::getCheckedId()
{
int id=m_buttonGroup->id(m_buttonGroup->checkedButton());
return id;
}
void ButtonGroup::checkId(int id)
{
m_buttonGroup->button(id)->setChecked(true);
}
void ButtonGroup::addButton(QAbstractButton *button, int id)
{
m_buttonGroup->addButton(button,id);
}
buttongroup.h (nothing very new here compared to the original url):
#ifndef BUTTONGROUP_H
#define BUTTONGROUP_H
#include <QWidget>
#include <QButtonGroup>
#include <QVBoxLayout>
#include <QAbstractButton>
#include <QRadioButton>
class ButtonGroup : public QWidget
{
Q_OBJECT
public:
explicit ButtonGroup(QWidget *parent = 0);
Q_PROPERTY(int checkedId READ getCheckedId WRITE checkId USER true)
int getCheckedId();
void checkId(int id);
void addButton(QAbstractButton *button, int id);
signals:
void buttonClicked(int);
private:
QButtonGroup *m_buttonGroup;
QVBoxLayout *m_layout;
};
#endif // BUTTONGROUP_H
radiobuttondelegate.h (nothing very new here either):
#ifndef RADIOBUTTONDELEGATE_H
#define RADIOBUTTONDELEGATE_H
#include <QItemDelegate>
class RadioButtonDelegate : public QItemDelegate
{
Q_OBJECT
public:
explicit RadioButtonDelegate(QObject *parent = 0);
signals:
public slots:
void commitMyData();
};
#endif // RADIOBUTTONDELEGATE_H
radiobuttondelegate.cpp (or here):
#include "radiobuttondelegate.h"
#include <QDebug>
RadioButtonDelegate::RadioButtonDelegate(QObject *parent) :
QItemDelegate(parent)
{
}
void RadioButtonDelegate::commitMyData() {
QWidget *obj = qobject_cast<QWidget*>(sender());
emit commitData(obj);
emit closeEditor(obj);
qDebug() << "commitMyData";
}
This was originally at StackOverflow.